Archive for Code

Learning Libgdx: 2nd Edition published!

Hello everyone,

again we have a special post for you about the book “Learning Libgdx Game Development” by Andreas Oehlke. We are proud to announce the arrival of the Second Editon, revised by Suryakumar Balakrishnan Nair.


Create your own games for multiple platforms with Libgdx! With some basic Java programming skills in your backpack, this book might be just for you.

Read more in our special: Learning Libgdx: 2nd Edition

Adding Android x86 support to Canyon Bunny

A couple of days ago we updated Canyon Bunny to make it runnable on x86 based Android devices. We thought it might be a good idea to show you how easy it actually is to do that with Libgdx.

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